
Imagine sitting in a private room of a smoky nightclub at the turn of the 20th century: the lingering flints of ice in your glass of scotch have disappeared into the tawny depths, your stash of cigars is running dangerously low, and the conversation that began with The Great Train Robbery of 1855 has drifted towards… topics of dubious morality. A man at a nearby table cat-calls at the waitress who turns and returns a sultry wink. You drunkenly stumble towards a table in the far corner of the room. The shadowy inhabitants push a chair over in welcome.
The bearded man in the top-hat leans back and says, “Have a seat. We are discussing the intricacies of Sophocles, Goethe, and Zelda. We call it The Game Cabaret.”
“Why yes. Yes, indeed. In fact, my dear colleague was just commenting on his recent viewing of the motion picture Cabaret and its use of psychological realism. You really must view a celluloid some time - they are quite stimulating!”
Ashamed, you confess that you have not been to viewing of one of those newfangled photographic contraptions yet.
The balding man to your right turns to you and exclaims, “Ah, but then you must try video games! They are quite superior! Why, I was just speaking to my colleagues about repressed homoeroticism in R-Type. I am a reader of Freud, mind you. Care for a cigar?”
At that, the table erupts in laughter.
“My dear colleagues! Let’s not trouble our new friend! Please, have another scotch and join our discussion at your leisure.”
Yes, I am writing for this new blog, Game Cabaret, with my friends Gary and Gnome! Expect the kinds of racy, self-indulgent, indolent posts that I’d never be able to write here. My latest article is seriously on the repressed homoeroticism of arcade shooters.





Recent Comments