Game Events

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3:55pm.

I am struggling to write a summary of Day Four and falter, over and over. A man dressed in a maintenance jacket tells me that I have to give up my bean-bag chair. He leans over and grins, “Sorry fella! Show’s over!”

I have run out of time. I had planned to stop over at the IGF exhibit in the expo earlier in the day, so I pack up my laptop and walk towards the expo area. Like a gargantuan rock show, the roadies are scurrying around like ants and dismantling towers of aluminum and unhinging LCD screens from the walls. Business cards and discarded flyers litter the floor. I step past it all, hoping that a few of the indie displays are still up and running. A man wheeling a stack of unlabelled boxes excuses himself around me as I search the booths. Nothing is left. No one is here.

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