Take Me Home, Country Roads
When I read Jorge Albor’s recent post “True and False Memories” over at Experience Points, I was genuinely touched by the experience he earnestly articulated. He describes the intense feeling of familiarity and comfort that we have when we play certain games; I can think of no better term to describe that feeling than what Jorge calls “homecoming”. In Jorge’s case, that feeling of homecoming appeared when he inhabited the familiar space, the sights and sounds, of Aperture Labs in Portal 2. Like picking up a new pair of shoes and finding out that they fit just like a pair in childhood did. Jorge rightly distinguishes homecoming from recollection – the latter being a specific memory tied to a specific past, while the former being a feeling tied to an imagined past. In this post I try to work out what homecoming means, and show that it is neither a case of false memory or nostalgia, but rather a different kind of true memory: one that discloses a personal past that should-have-been.