Trying to Catch the Wind: An Interview with Jenova Chen, Part 1


“We should find ourselves indulging in similar daydreams if we started musing under the cone-shaped roof of a wind-mill. We should sense its terrestrial nature, and imagine it to be a primitive hut stuck together with mud, firmly set on the ground in order to resist the wind. Then, in an immense synthesis, we should dream at the same time of a winged house that whines at the slightest breeze and refines the energies of the wind. Millers, who are the wind thieves, make good flour from storms. – Gason Bachelard, The Poetics of Space.

At the 2009 GDC, I had the opportunity to sit down with Jenova Chen, a designer and developer who needs no introduction. Over 10 months later, Jamie Love of GameSugar.net persuaded me to publish the interview in the form of a podcast. Many hours of editing later (thanks Jamie!) the first part of a two-part interview is now available online.

You can listen to the interview in a flash player here, or download the mp3 directly. (Warning to the bandwidth-challenged: the file is 75mb)

I hope you enjoy listening to Jenova’s thoughts on the relation between art and games – it’s a rare opportunity to sit down with such a generous and articulate soul. Part 2 of the interview is forthcoming, and like this one will be posted on GameSugar.net.

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  1. Michael Abbott’s avatar

    I’m so happy you’ve given us this, Chris, and I can’t wait to listen. Downloading now!

    Reply

  2. chris’s avatar

    It was a real pleasure sitting down with Jenova. I hope you enjoy it :)

    (although, just to warn you, my anxious babble is a bit embarrassing at times)

    Reply

  3. gnome’s avatar

    Very interesting indeed. Excellent work there Chris!

    Reply

  4. Leon’s avatar

    amazing amazing interview love jenova chen’s work. learned even more about him and more about myself in this interview

    Reply

  5. eriq’s avatar

    What a fascinating interview. He sounds like a very humble game designer – genuinely interested in the art of game making. Respect!

    Reply

    1. chris’s avatar

      Thanks for listening eriq! You definitely hit the nail on the head – Jenova exudes humility in-person and I’m glad that it came through in our conversation.

      Reply