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	<title>Comments on: A Poetic Text&#8230; Adventure?</title>
	<atom:link href="http://www.artfulgamer.com/2009/01/11/a-poetic-text-adventure/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.artfulgamer.com/2009/01/11/a-poetic-text-adventure/</link>
	<description>in search of the poetic and lyrical in video games</description>
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		<title>By: Caleb</title>
		<link>http://www.artfulgamer.com/2009/01/11/a-poetic-text-adventure/comment-page-1/#comment-16097</link>
		<dc:creator>Caleb</dc:creator>
		<pubDate>Thu, 29 Jan 2009 22:42:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.artfulgamer.com/?p=286#comment-16097</guid>
		<description>This was AWESOME.

Puts to shame all my old basic games.  (You had to find a piece of bread to a beggar to get the code-word to get into the thieves guild.)</description>
		<content:encoded><![CDATA[<p>This was AWESOME.</p>
<p>Puts to shame all my old basic games.  (You had to find a piece of bread to a beggar to get the code-word to get into the thieves guild.)</p>
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	<item>
		<title>By: gnome</title>
		<link>http://www.artfulgamer.com/2009/01/11/a-poetic-text-adventure/comment-page-1/#comment-13859</link>
		<dc:creator>gnome</dc:creator>
		<pubDate>Tue, 20 Jan 2009 16:05:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.artfulgamer.com/?p=286#comment-13859</guid>
		<description>Sad I know. Never really figured out how all those 0s and 1s thing worked in math either. Oh, well. Should be time well spent. In a way.</description>
		<content:encoded><![CDATA[<p>Sad I know. Never really figured out how all those 0s and 1s thing worked in math either. Oh, well. Should be time well spent. In a way.</p>
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		<title>By: chris</title>
		<link>http://www.artfulgamer.com/2009/01/11/a-poetic-text-adventure/comment-page-1/#comment-13856</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Tue, 20 Jan 2009 15:57:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.artfulgamer.com/?p=286#comment-13856</guid>
		<description>Machine code?! Egads man!</description>
		<content:encoded><![CDATA[<p>Machine code?! Egads man!</p>
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	</item>
	<item>
		<title>By: gnome</title>
		<link>http://www.artfulgamer.com/2009/01/11/a-poetic-text-adventure/comment-page-1/#comment-13853</link>
		<dc:creator>gnome</dc:creator>
		<pubDate>Tue, 20 Jan 2009 15:53:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.artfulgamer.com/?p=286#comment-13853</guid>
		<description>Of course, of course. Pure machine code is the way forwards.

00010100101001010
11001011111011011
11111111100111110
10010001000001001</description>
		<content:encoded><![CDATA[<p>Of course, of course. Pure machine code is the way forwards.</p>
<p>00010100101001010<br />
11001011111011011<br />
11111111100111110<br />
10010001000001001</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chris</title>
		<link>http://www.artfulgamer.com/2009/01/11/a-poetic-text-adventure/comment-page-1/#comment-13852</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Tue, 20 Jan 2009 15:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.artfulgamer.com/?p=286#comment-13852</guid>
		<description>I almost guarantee it - people have been writing Z80 assembler for decades now. My trusty old Texas Instruments TI-85 calculator even had Super Mario Land and Tetris running on it.

Of course, the time to write this in assembly might be better spent :)</description>
		<content:encoded><![CDATA[<p>I almost guarantee it &#8211; people have been writing Z80 assembler for decades now. My trusty old Texas Instruments TI-85 calculator even had Super Mario Land and Tetris running on it.</p>
<p>Of course, the time to write this in assembly might be better spent <img src='http://www.artfulgamer.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>By: gnome</title>
		<link>http://www.artfulgamer.com/2009/01/11/a-poetic-text-adventure/comment-page-1/#comment-13851</link>
		<dc:creator>gnome</dc:creator>
		<pubDate>Tue, 20 Jan 2009 15:41:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.artfulgamer.com/?p=286#comment-13851</guid>
		<description>Always a (great) pleasure! Glad to know your taste hasn&#039;t failed you either. Think machine code could produce a qBasic Speccy version?</description>
		<content:encoded><![CDATA[<p>Always a (great) pleasure! Glad to know your taste hasn&#8217;t failed you either. Think machine code could produce a qBasic Speccy version?</p>
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	<item>
		<title>By: chris</title>
		<link>http://www.artfulgamer.com/2009/01/11/a-poetic-text-adventure/comment-page-1/#comment-13846</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Tue, 20 Jan 2009 15:30:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.artfulgamer.com/?p=286#comment-13846</guid>
		<description>Bestill my heart - a qBasic and fellow Speccy appreciator?! :)

Ha ha ha... thanks for dropping in gnome :D</description>
		<content:encoded><![CDATA[<p>Bestill my heart &#8211; a qBasic and fellow Speccy appreciator?! <img src='http://www.artfulgamer.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Ha ha ha&#8230; thanks for dropping in gnome <img src='http://www.artfulgamer.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	<item>
		<title>By: gnome</title>
		<link>http://www.artfulgamer.com/2009/01/11/a-poetic-text-adventure/comment-page-1/#comment-13777</link>
		<dc:creator>gnome</dc:creator>
		<pubDate>Tue, 20 Jan 2009 09:13:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.artfulgamer.com/?p=286#comment-13777</guid>
		<description>Brilliant! And it might get even better and go for the modernist souls by doing away with line numbers and adapting a lovely qBasic style. Then again, it is a Speccy compatible peace of interactive poetry as it is...</description>
		<content:encoded><![CDATA[<p>Brilliant! And it might get even better and go for the modernist souls by doing away with line numbers and adapting a lovely qBasic style. Then again, it is a Speccy compatible peace of interactive poetry as it is&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: chris</title>
		<link>http://www.artfulgamer.com/2009/01/11/a-poetic-text-adventure/comment-page-1/#comment-12512</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Wed, 14 Jan 2009 18:15:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.artfulgamer.com/?p=286#comment-12512</guid>
		<description>Hi Alex,

Yes indeed - the link is down (I updated the post mentioning that). I sent an e-mail off to the owner of The Big Jewel and hopefully I&#039;ll hear back.

Once you see the BASIC code (and run the program) you&#039;ll see why Matt chose to write it out as text. It would literally be impossible to play this game in something like Inform7 or Adrift ;)</description>
		<content:encoded><![CDATA[<p>Hi Alex,</p>
<p>Yes indeed &#8211; the link is down (I updated the post mentioning that). I sent an e-mail off to the owner of The Big Jewel and hopefully I&#8217;ll hear back.</p>
<p>Once you see the BASIC code (and run the program) you&#8217;ll see why Matt chose to write it out as text. It would literally be impossible to play this game in something like Inform7 or Adrift <img src='http://www.artfulgamer.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Alex</title>
		<link>http://www.artfulgamer.com/2009/01/11/a-poetic-text-adventure/comment-page-1/#comment-12511</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Wed, 14 Jan 2009 18:14:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.artfulgamer.com/?p=286#comment-12511</guid>
		<description>Oops, nvm.  I didn&#039;t see the update.</description>
		<content:encoded><![CDATA[<p>Oops, nvm.  I didn&#8217;t see the update.</p>
]]></content:encoded>
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	<item>
		<title>By: Alex</title>
		<link>http://www.artfulgamer.com/2009/01/11/a-poetic-text-adventure/comment-page-1/#comment-12510</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Wed, 14 Jan 2009 18:12:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.artfulgamer.com/?p=286#comment-12510</guid>
		<description>Seminal idea, but the the link to the BASIC code doesn&#039;t work.  I wonder why he didn&#039;t write it in one of the many IF parsers out there?  Like Inform7 or adrift?</description>
		<content:encoded><![CDATA[<p>Seminal idea, but the the link to the BASIC code doesn&#8217;t work.  I wonder why he didn&#8217;t write it in one of the many IF parsers out there?  Like Inform7 or adrift?</p>
]]></content:encoded>
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	<item>
		<title>By: Michal</title>
		<link>http://www.artfulgamer.com/2009/01/11/a-poetic-text-adventure/comment-page-1/#comment-11928</link>
		<dc:creator>Michal</dc:creator>
		<pubDate>Mon, 12 Jan 2009 01:41:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.artfulgamer.com/?p=286#comment-11928</guid>
		<description>Most excellent ^_^.  Ha ha... I even thought that the commands were supposed to make sense at first!</description>
		<content:encoded><![CDATA[<p>Most excellent ^_^.  Ha ha&#8230; I even thought that the commands were supposed to make sense at first!</p>
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