
For the next couple of weeks I’ll be posting a three-part series of articles based on several conversations I’ve had with Mr. Joe Garrity, curator of the The Origin Museum. You might remember Joe as the mastermind behind the scenes of a massive video game archival operation that took place earlier this summer at Mythic Studios, where 1 Terabyte of artifacts, source code, artwork, FMV, and design documents were salvaged from Electronic Arts’ archives of the defunct Origin Systems Inc. In this series of articles Joe tells us some of the stories behind artifacts recovered from Origin Systems (the creators of the Ultima and Wing Commander series). In our first part of the series, Joe reveals some (until now) unseen artwork by Dan Bourbonnais – an artist that worked during Origin’s “Age of Enlightenment”, and shows us some of the painstaking artistic work that goes into game production.

Michael Abbott of the Brainy Gamer has me thinking again. His
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