After years and years of development, beginning its life as Project ‘Van Buren’ under the skillful hands of the illustrious designers at the Black Isle Studios (later to be cancelled by Interplay), Fallout 3 found new life again when it was licensed to Bethesda Softworks.
In the intervening years, Fallout fans (I among them) have jostled and argued over the fate of their sacred cow. Most fans are deeply concerned that the developer of The Elder Scrolls series (Arena, Daggerfall, Morrowind, Oblivion) will misuse the license and produce a bastard Fallout-Oblivion hybrid unfaithful to the original series.
On the other end, the folks over at Bethesda face the pressure of developing a game that simultaneously satisfies the whims of rabid doomsayers, doubting thomases, FPS fans, hardcore role-players, post-apocalyptos, apathetics, ambivalentés, and Bethsoft believers. After the early fanatical hype and later discord of TES: Oblivion, Bethsoft has a lot to get right this time around the may-pole.
Rather than a simple, Carmackish, “It’s done when it’s done”, the folks over at Bethsoft have been surprisingly candid with their experiences of developing the game, have tried to maintain a positive relationship with the ardent Fallout fan communities, and have pushed hard in the last few months to hit every major online and offline publication with the latest preview of their game.
The hype has been all over the place. People who’ve played it for a few minutes seem to love the graphics and atmosphere. The developers are fanatical about the “VATS” pseudo-turn-based targeting system. FPS lovers are intrigued by the freeform exploration and stunning apocalyptic vistas. Other gamers are up in arms over the same issues: the world looks like Oblivion dipped in mushroom gravy, the gore is gratuitous, VATS is a shoe-horned hack, epic vistas and scenery aren’t the focus of the Fallout universe. Every celebrated feature for one person is a potential disaster for another. The hubbub reminds me of debates that raged when David Fincher’s Alien3 made its debut and forever transformed the face of the Alien series.
Although all aspects of the game seem to be staked out, there are a couple of details that have remained ominously silent in most publications. In this article I take a quick peek at the Writing and Music of the Fallout series, and what it might mean for Fallout 3.
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