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	<title>Comments on: Book Review of Game Writing: Narrative Skills for Videogames</title>
	<atom:link href="http://www.artfulgamer.com/2007/03/13/book-review-of-game-writing-narrative-skills-for-videogames/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.artfulgamer.com/2007/03/13/book-review-of-game-writing-narrative-skills-for-videogames/</link>
	<description>in search of the poetic and lyrical in video games</description>
	<pubDate>Wed, 20 Aug 2008 03:19:41 +0000</pubDate>
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		<title>By: Metche</title>
		<link>http://www.artfulgamer.com/2007/03/13/book-review-of-game-writing-narrative-skills-for-videogames/#comment-166</link>
		<dc:creator>Metche</dc:creator>
		<pubDate>Thu, 22 Mar 2007 17:53:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.somatoware.com/chris/?p=4#comment-166</guid>
		<description>Hi Chris

I stumbled upon your website yesterday and found it all really interesting. Basically my handle is Metche Steele and i'm the project coordinator of Emmersive Entertainment (http://www.emmersivestudios.com). Our team is researching how we can make games more immersive through the power of emotionally rich narrative. We want to build our own story structure by using modified versions of the 9 act story structure and Propp's 31 steps (http://en.wikipedia.org/wiki/Propp).

At the moment we are conceptualising our first game which is an unreal 3 modification called Stellar. The game is a single player RPG with realistic combat elements. It's basically not far off in it's premise from a game like Deus Ex, but with the focus being on character development and rich narrative. There is also a focus on action/consequence style of gameplay that is just coming into true effect with commercial games.

If you're interested I would really love to dicuss our ideas with you further! I apologise for posting here but there is no 'contact' page - maybe this is on purpose! ;)

Please feel free to contact me -

I look forward to hearing from you.

Regards
M.</description>
		<content:encoded><![CDATA[<p>Hi Chris</p>
<p>I stumbled upon your website yesterday and found it all really interesting. Basically my handle is Metche Steele and i&#8217;m the project coordinator of Emmersive Entertainment (http://www.emmersivestudios.com). Our team is researching how we can make games more immersive through the power of emotionally rich narrative. We want to build our own story structure by using modified versions of the 9 act story structure and Propp&#8217;s 31 steps (http://en.wikipedia.org/wiki/Propp).</p>
<p>At the moment we are conceptualising our first game which is an unreal 3 modification called Stellar. The game is a single player RPG with realistic combat elements. It&#8217;s basically not far off in it&#8217;s premise from a game like Deus Ex, but with the focus being on character development and rich narrative. There is also a focus on action/consequence style of gameplay that is just coming into true effect with commercial games.</p>
<p>If you&#8217;re interested I would really love to dicuss our ideas with you further! I apologise for posting here but there is no &#8216;contact&#8217; page - maybe this is on purpose! <img src='http://www.artfulgamer.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Please feel free to contact me -</p>
<p>I look forward to hearing from you.</p>
<p>Regards<br />
M.</p>
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